Archive for February, 2013

Festival of Havoc 2013

The Festival of Havoc has begun! The forces of Undermountain brought death down on the world in a rain of fire.  The world splintered and burnt.  Now they celebrate this sundering every year in hopes that the death of their enemies will bring about another cataclysm. When felling an enemy in combat the following items […]

2/15/2013 – Patch

Areas n/a Bug Fixes n/a Class Balance Fencing now properly works but only works with a sword either in main or offhand. Bind added to warriors, barbarians, and scouts.  This allows them to heal on the go. Caltrops implemented to scouts. Zealots and Geomancers implemented in a test status. Code Changes Dodge and Parry were […]

Server Migration

We moved to a new server with the same host today.  As such, the game is now accessible via telnet:// port: 4000. Yes, the port changed from 5000 to 4000.  Feels good to be back at “home”.

2/3/2013 – Patch

Areas The Citadel is now accessible without fly. Bug Fixes Detect invis was added to a number of classes by accident.  It has been removed if it was not intentionally there. Class Balance Witches implemented to Undermountain. Monks now hit harder with their fists. Forage implemented to a number of classes. Code Changes Hunger/thirst reimplemented […]